PS3 Move is Better than Nintendo Wii

Wednesday, September 29th, 2010

ps3_moveThere have been a lot of speculations about the PlayStation move addition to the PS3 and thankfully we were one of the first to try this miracle of modern engineering. Only a few minutes were enough to determine that the PS Move was way better than the controller of the Nintendo Wii.

Most of you know that the Wii has been the most successful platform which gives you not only a quality gaming experience, but also the ability to work out while playing your favorite games. Taking that in mind, it is easy to conclude that the Wii platform isn’t an easy one to beat, however, it provides a limited array of options while the PS3 literally buries you under extras and options. You get not only Blu-ray movies, but also the opportunity to play the latest games with either a joystick or with the brand new PlayStation move platform which is sure to give you an unforgettable experience.

Sony were slowly losing the market to the Wii and they had to make an innovation which would bring the customers back to them and they have done just that thanks to the PS Move which is able to attract even the most hardcore gamers. The testing of the platform began with a lot of skepticism, because Sony had to create a true marvel in order to beat the Nintendo Wii.

The first game will try isn’t something fancy and famous, but instead a simple game called “Start the party” which includes everyday activities and can be played by the entire family, meaningless of the age. Mostly the game includes housework like painting, arranging, tidying and etc, but can include also painting for instance.

Although the PS3 Move is a great piece of hardware, you also need some good software in order to uncover its true capabilities and the game “Start the Party” does exactly that by providing you with the opportunity to fully test the PS3 Move controls and abilities. The first test wasn’t by us, but instead by my family and I can tell you that I was satisfied that I saw the smiles on both my grandparents and children while playing this game, because this was a sure sign that Sony have done an amazing job. If we take a look on the hardware aspects, the combination of the controller and camera which the PS3 Move provides gives the user a lot of opportunities to perform moves that the Nintendo Wii can just dream about.

The second game which had to be tested was the “Sports Champions” and as you can tell by the name it includes a lot of sports races and competitions. Of course every game must be started with certain control arrangements and calibrations in order to achieve the maximum comfort and afterwards you can start gaming. The first game was table tennis and was played by both players which meant that the TV screen had to be split in two, however, this is just a minor flaw. While playing with the tennis bat it was impossible to not notice the flawless moves which were performed on the screen and that the PS Move was able to sense even the smallest movements. The lag which was noticed in some games played on the Nintendo Wii was a thing of the past with the PS Move.

Of course we couldn’t reach to a final overall grade of the PS Move from just two games and we had to try more so the next stop was the archery competition from the “Sports Champions” game and we can say that we were well surprised by the possibilities of the PS Move. The game was again played by two people and this included extra expense for an extra motion controller, but if you want to see the maximum potential of the Wii – this is the way to do it. When you grab a hold of the bow you definitely can get a feeling you are right on the field and are ready to take a shot for victory. Taking an arrow from the quiver on your shoulder and then putting in the bow is an amazing feeling. Afterwards it was time to stretch for 100% power and the wait for the releasing of the “T” button which would unleash the power of the bow.

There were also other games which we tested like the “Kung Fu Rider”, but this game seemed like too much arcade style and it didn’t have the capabilities to show the full potential of the PS Move. Another all-time favorite of the video gamer which was tested was the Resident Evil 5: Gold Edition and since this is a FPS the controls were a bit strange, but with some tuning and playing it was easy to get used to them. Of course we can’t expect from every game to be suitable for the PS Move and this game was just that – it just seemed better to play it with a regular controller than with the PS Move.

This are basically the first impressions which the PS Move leaves in us, but this is a new platform and it is going to be improved with time and there also aren’t many games suitable for the PS Move at this time. This will change with time and the new games will definitely have a better PS Move support and show the full capabilities of this platform.

Review: Alpha Protocol

Sunday, June 27th, 2010

AlphaProtocol_FINAL_logo_This is an interesting game with some solid-sounding features released for the PS3 a bit ago from Obsidian Entertainment. Finally, it’s been reviewed by a popular PS3 blog, and the overall opinion: a big disappointment. Bugginess isn’t just for PCs, in case you didn’t know.

Here’s some highlights:

To put it simply, Alpha Protocol is a buggy mess. Every technical issue known to man Alpha Protocol has. This is a shame because the core aspects and ideas are good, however the execution is terrible. Trophy’s refusing to unlock, horrific framerate drops, freezing, screen-tearing, and texture pop-in are many of the issues that plague Alpha Protocol. If you can name it; Alpha Protocol has it. It’s very difficult to enjoy the experience when these types of issues exist, and given the amount of delays, I’m surprised how many issues plague the game. In other games these types of issues are usually tolerable in small doses; however, so many issues exist in Alpha Protocol and in such frequency that it’s almost infuriating. Framerate issues severely hamper the combat and stealth sections. The framerate can drop so much that it affects the players aim and with such an emphasis on combat this is unacceptable. If Alpha Protocol’s framerate was locked at 30 frames a second it would be a significantly better experience. As it is, players will be treated to one of the biggest technical messes this generation.

Well, that’s a shame indeed. It’s rare on any console game that the overall game is really buggy or outright a mess, but that seems to be the case here. It appears the ‘Alpha’ in the name was a very apt description.

The review also indicates that the story and customization is very good, but with the above being said, this might be one to avoid for now.

Hardware Note: PS3 to include HDMI cable, finally

Saturday, June 19th, 2010

hdmibundle_1275621169A source of great frustration for many new PS3 users has been the lack of an HDMI cable inside the package (even though they aren’t that expensive anymore), but for newbie users its been the stoppage of a great deal of fun. Now Sony has addressed the issue, according to a source:

One thing about the PlayStation 3 that has always frustrated users is the lack of an HDMI cable included in the retail box. But finally, after only about three years of complaints, Sony has finally listened to us. Sony made no formal announcement, but it was instead spotted on Amazon.com in a new LittleBigPlanet Game of the Year Edition Bundle that says an HDMI cable would come included. The bundle is on sale now, so if you’re in the market for an HD-ready console Sony’s got you covered.

We like the change, and the fact that anyone can grab this pack and an HDMI-ready HDTV and be ready to rock and roll.

Backbreaker: Quick Review

Wednesday, June 2nd, 2010

bbFootball has long needed an overhaul in terms of organic realism, something the Madden series has recently strived to accomplish, but really hasn’t to be honest. This is where Backbreaker has tried to step in and take over, and they do so, with mixed results overall however.

The stuff behind Backbreaker for the PS3 is amazing. From a technological stand-point Backbreaker slaughters Madden in almost every area. Running animations, tackles and kick-offs are incredibly realistic, providing an experience that no other football game has matched.  Every animation has a particular attention to detail that I have never seen in any other football game. The way players shed blocks or spin away from tacklers is so authentic that we wonder what Madden has been doing all these years.

Backbreaker is played with an on-field camera and while we agree with this decision, it’s not without some issues. There’s a lack of precision with this system that can often become frustrating. Switching between players is quick but it’s also very hectic. For instance, if you blitz and miss the Quarterback or Running Back and want to switch to another defender this creates problems. Sometimes your player gets cluttered up in a group of players and cannot break free, which in turn, makes it very difficult to tackle the opposing player.

The sound design doesn’t match the visuals, there’s very little commentary and the same song is played every time you kick-off. At first it gets you pumped up but after a while becomes repetitive. Everything on the field seems a bit too quiet and if they work on a sequel, the sound design needs a huge overhaul.

Despite these shortcomings Backbreaker defines itself as a next generation football title. It’s frustrating at some points but overall, the enjoyment far exceeds it. Backbreaker delivers on the promises it made years ago. Madden can step off his high horse; there’s a legitimate contender in this genre.

Just Cause 2 Review

Thursday, April 22nd, 2010

just_cause_2If you are familiar with the game Just Cause, then you will know that it was a fantastic third person action game and you probably wondered how it could ever be beaten. Well, Just Cause 2 has recently been released for the PS3 and we had a quick look at the game, and have nothing to say but good things to say about it.

Just cause 2 is an extremely action packed game, and you could even say that it is the game equivalent of a Rambo movie. It is the type of game that you will want to play purely for all the explosions and big pretty lights. The story of the game is easily negligible and you’d probably never really take any notice of it, or need to take any notice of it throughout the whole of your game play experience.

So, what makes Just Cause 2 unique? Well, although when you get into the game, it will be one of the most action packed games you have ever played, it seems that the developers have tried to fool you during the beginning of the game. They have chosen to start the game off with a large injection of storyline and certain fetch quests, but don’t worry; there will still be the odd gunfight there in order to keep you on your toes. There are also a few parachute jumps in the beginning part of the game which will help to liven things up, even if it is spoilt a little bit by the fact that at this stage in the game, you are still trying to learn how to control your character.

As you get further into the game, there’s lots of chasing leads and searching for certain contacts to be done. This is really all there is to the game, although there is a story, you will never really notice it and you will spend most of your time blowing things up and getting yourself involved in gunfights. And what more could you want really? Who hasn’t always wanted to be a secret agent that goes around blowing things up and shooting things? It is the perfect action game.

It’s easy to view the fact that the story isn’t relevant is a bad thing, but this can also be considered to be a plus point. It means that the game is never taken too seriously and is more about having fun, and so is a recommended purchase.

Review – Star Wars: Force Unleashed

Wednesday, March 3rd, 2010

forceunleashedmainStar Wars fans may have a game worth trying out, but overall this is a rather bland and uninspired effort. It tells the story of Darth Vader’s apprentice and is set before the original Star Wars movies, the PS3 game Force Unleashed gives you the task of getting a handle on the Force and dishing out oblivion to various types of enemies.

The in-game story was interesting, but nothing above or beyond typical SW fare. The control system is well implemented and you’ll be soon throwing enemies around left and right.

However the game seems to suffer from ‘Prototype‘ personality in terms of skill balancing. For example, there are many upgrade types, but only a few that really mattered long-term, so a player end up just using those much of the time. The design never forces you to use any others; game balance in this way is very much off, and is a big letdown.

Graphically the game is nice to look at, and cut scenes are fairly well done. It’s too short (around 5 hours or so) and is overall fairly disappointing, especially if you aren’t a fan of the SW mythos. Otherwise, rent it, don’t buy it.

Vancouver 2010

Saturday, January 30th, 2010

van2010

Why would someone watch the Olympics (winter or summer) every second year? It may be for the athleticism. It may also be because of the tight clothing. But for me, the medal count is what drags me in. I would love to boast about how well my country did at the Olympics.

Sadly, this game has none of these emotions attached to it. It feels like a group of events that you can just jump in & out of as you see fit. It is fun to play, but is not what you would expect from an Olympic game.

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Heavy Rain

Sunday, January 24th, 2010

This game is among one of the most curious titles heading to the PS3. Its gameplay is very heavy on story and is based on your decisions. Basically, you choose how to play out the game. You can even have a main character die and still, the story will conclude. It’s basically an experiement with interactive storytelling and is sure to be something else.

heavy-rain

Even though the game isn’t yet released, there is a preview available from Sony on the first eleven out of sixty plus chapters in the game. All four of the playable characters make appearances here and there is a huge variety of gameplay on offer.

You start off as Ethan Mars (architect). Your family is out shopping and this gives you little time to come to terms with the control system. There is a little family interaction when they return and you all end up in the mall.

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Army of Two: The 40th day

Thursday, January 21st, 2010

This game literally feels like a case where Bad Boys are introduced to 2012. It is an interactive disaster game as there is something blowing up almost every five minutes. This gives you an adrenaline rush while you are fighting through enemies or simply surviving what the game dishes out at you.

armyoftwo

Almost every aspect of the game has been imrpoved in this release, compared to the last game. This game spans over only a few days and is based in Shanghai.

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The Saboteur

Saturday, January 2nd, 2010

The Saboteur is a game that has been released by Pandemic. Since the company was dissolved recently, this is the final game that we are going to get from the developers that brought us games such as Star Wars Battlefront and Mercenaries. This game is quite similar to Mercenaries as it too is played out in an open world, sand box game. But, even though the idea of the game is excellent, it is quite rough around its edges.

the-saboteur

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