More Details: Talking Call Of Duty – Black Ops

Monday, June 7th, 2010

Blackops-crossbowAussie blog site games.on.net recently interviewed Dan Bunting and Mark Lamia, Senior Producer and Studio Head at Treyarch respectively, to speak about Call of Duty: Black Ops, and they had some light bragging and thoughts for the PS3 fans to mull over for their upcoming FPS opus.

It’s clear from the videos leaked that the developer is aiming quite high with this year’s installment of the hugely popular FPS series, vowing to create “the best game [they] can possibly make”, which is truly saying something given the previous history of the series.

The title will include a big action-adventure component, an online multiplayer – of course - and a specially-crafted cooperative mode and of course, the great scoped crossbow we’ve already seen that people are drooling over. All of that sounds pretty amazing.

Tech aspects are also upgraded and include better animation and better overall graphics quality as well with their ‘texture streaming’ thing incorporated into the game as well. We’re definitely looking forward to this one coming out.

Opinion: Other FPS “pose no threat” to MW2 on the PS3

Friday, April 2nd, 2010

wallpaper_modern_warfare_2_02Robert Bowling, Community Manager at Infinity Ward (the company responsible for Modern Warfare 2), has told CVG with total confidence (born of success of course) that no other war FPS can overtake Modern Warfare 2’s achievement as the most popular online console game of 2010 to date.

EA’s Battlefield: Bad Company 2, and the soon to come Medal of Honor and much-hyped Call of Duty 7: Black Ops we covered here, Bowling believes none of these games pose any threat to their position. Here’s a quote from Bowling:

“We’ve been number one since launch and [the Stimulus] map pack is going to bring even more people to playing MW2 and extend their play time. I don’t see [the game] slipping any time soon.”

Yes, there’s been lots of exploits, hacks and problems with the multiplayer mode, but the company has done their best to handle the adversity. We’ll see if one of those games manages to overtake the popular MW2 in the future.

Leading Contender: PS3 and the new Medal of Honor

Saturday, March 13th, 2010

medalofhonorMedal of Honor is a game that any FPS fanatic has heard of and more than likely played extensively, but now this traditionally World War II based series has made the transition to modern-day warfare, and the lead console for the release is the PS3, which shouldn’t be a shock to anyone familiar with its capabilities.

The new title is boasting some sizzling graphics and features Modern Warfare type game mechanics, which should appeal to a large section of the target audience, indeed.

Medal of Honor (the new version with the modern slant) is scheduled to be released some time later in 2010 (probably around August or so), and will compete against such stalwarts as Bad Company 2 and Call of Duty.

But now the coolest news: At the 2010 Game Developers Conference the producers said that the PS3 is better designed for multiplatform production and it will not only benefit the PS3’s performance, but will put a smile on XBox 360 owners as well. The title is slated to take full advantage of the PS3’s powerful graphics and processor, more so than many other titles made for the platform, according to the designers.

We’re looking forward to this release, needless to say.

Opinion: Designer thinks current crop of FPSs don’t stack up well

Saturday, February 27th, 2010

s24251_ps2_26Sometimes designers are known for being quite clear about their feelings on a subject. In this case, the subject is the current state of the FPS (First-Person Shooter) genre, and one designer in particular who thinks they could use a good retooling.

That designer is Stuart Black, former Senior Designer for Criterion’s PS2 blockbuster Black, using the colorful phrase “f***ing boring” to describe current shooters and their shortcomings. I admit I agree with some of it, even if graphically shooters are as good and realistic as they’ve ever been, especially for the PS3.

The newly hired Game Director of Codemasters FPS that’s being designed was quoted at OXM, an XBox web site:

“There’s a lot of cover-based shooters out at the moment [...] when a guy hunkers down behind something, you’ve just got to sit there and wait for him to pop his head up. Pops up, couple of bullets to his head, pops back down again… and I’m waiting for him to pop back up again? F***ing boring. I can’t be bothered hanging around like that.”

I admit it; there’s a lot of FPS multi-player games with this type of strategy, and its assumed the game he’s working on will change this for the better. We await the game that will blaze new territory in this genre.